Transport changes are coming warhammer 40k 10th Edition. Since its announcement at AdeptiCon, Games Workshop has been providing new information on the latest edition of its sci-fi miniatures wargame Grimdark. This has included new rules for building an army, as well as increasing the vehicle hardness, all under the new motto of “simplified, not simple”. Now this same design mindset will affect how your soldiers will arrive on the battlefield and how they will strategically withdraw.
Warhammer 40k 10th Edition Transport Changes
According to an official Warhammer Community Postthe following changes will be introduced in the transport regulations warhammer 40k 10th Edition. In previous editions, only certain units could leave a transport in the same turn it moved. Any embarked unit is now free to leave once a transport has been moved. The only restriction is that if the transport moves forward or backwards, that unit cannot exit. Units can also shoot, but cannot charge unless they exit the transport first.
For armies with many vehicles and mechanized units, this is a great improvement for warhammer 40k 10th edition. While units cannot embark and disembark in the same turn, it means that vehicles do not spend an entire turn spinning their wheels.
As for how units will fire from within these vehicles, that’s being cemented under the Firing Deck X universal rule. Simply choose a weapon from each of the embarked unit models and the transport will count as being equipped with them for firing. attacks. For example, a Chimera tank has Firing Deck 2, so you choose two Cadian Shock Troops with a plasma gun and a melta gun respectively. This also means that since the transport is doing the attack, weapon attacks get whatever boost the vehicle does.
Of course, there will be some exceptions to this rule. Fast-moving vehicles like the Astra Militarum Taurox can land troops even after advancing. The Space Marine Land Raider regains its assault ramp ability, which means that units can declare a charge the same turn they land. Astra Militarum Chimera tanks now have a mobile command vehicle, which will allow officers to issue orders while within the (relative) safety of the tank. Lastly, the gray Aeldari Falcon tank can provide fire support, allowing any units that attacked after disembarking to reroll any Wound rolls.